Validate the Carbon keyboard-customization and recovery workflows #8

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opened 2026-09-21 04:57:56 +00:00 by xavierk · 0 comments
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Question

Does a disposable, clearly simulated Carbon prototype make all v1 customization and recovery states understandable and keyboard-accessible? Cover device status, physical keys and four layers, lighting/per-key color, macro editing, supported typing/power controls, explicit apply/readback, pending versus verified state, export/import/restore, and unavailable/permission/authentication/disconnect states. Include the selected Noctalia quick-control surface. Use the prototype skill and gather actual user reactions; do not represent simulated controls as working hardware integration. Link the prototype asset and resolve the interaction decisions through live review.

Parent map: Find the way to VoidKontrol v1: complete verified Swarm75 control on Void Linux

## Question Does a disposable, clearly simulated Carbon prototype make all v1 customization and recovery states understandable and keyboard-accessible? Cover device status, physical keys and four layers, lighting/per-key color, macro editing, supported typing/power controls, explicit apply/readback, pending versus verified state, export/import/restore, and unavailable/permission/authentication/disconnect states. Include the selected Noctalia quick-control surface. Use the prototype skill and gather actual user reactions; do not represent simulated controls as working hardware integration. Link the prototype asset and resolve the interaction decisions through live review. Parent map: [Find the way to VoidKontrol v1: complete verified Swarm75 control on Void Linux](https://git.bongbetic.com/xavierk/voidkontrol/issues/1)
xavierk added the wayfinder:prototypewayfinder:child-of-1 labels 2026-09-21 04:57:56 +00:00
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