Does a disposable InkUI-based interaction prototype communicate capabilities, profile choice and estimated impact, live progress, cancellation, median score, evidence/health warnings, history and optimization advice clearly? Evaluate Bongbetic identity, decorative themes and graphs alongside keyboard/mouse parity, focus/scroll behavior, terminal resizing, color/Unicode/accessibility fallbacks, low-overhead measurement windows and recovery after interruption.
Use the prototype skill and obtain live human reactions. This is a disposable design artifact, not production implementation; link the artifact and record the interaction decision.
Part of [Find the way to Odin’s build-ready specification](https://git.bongbetic.com/xavierk/odin/issues/1).
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## Question
Does a disposable InkUI-based interaction prototype communicate capabilities, profile choice and estimated impact, live progress, cancellation, median score, evidence/health warnings, history and optimization advice clearly? Evaluate Bongbetic identity, decorative themes and graphs alongside keyboard/mouse parity, focus/scroll behavior, terminal resizing, color/Unicode/accessibility fallbacks, low-overhead measurement windows and recovery after interruption.
Use the prototype skill and obtain live human reactions. This is a disposable design artifact, not production implementation; link the artifact and record the interaction decision.
Resolution: Human feedback was “keep as is.” Retain all three layouts, with Mission Control (A) as the default and Guided Run (B) and Run Ledger (C) available as alternatives. No changes requested.
Prototype source and run instructions: prototype README. The prototype uses simulated data and makes no host changes.
Resolution: Human feedback was “keep as is.” Retain all three layouts, with Mission Control (A) as the default and Guided Run (B) and Run Ledger (C) available as alternatives. No changes requested.
Prototype source and run instructions: [prototype README](https://git.bongbetic.com/xavierk/odin/src/branch/prototype/odin-tui-workflow/prototype/odin-tui/README.md). The prototype uses simulated data and makes no host changes.
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Part of Find the way to Odin’s build-ready specification.
Question
Does a disposable InkUI-based interaction prototype communicate capabilities, profile choice and estimated impact, live progress, cancellation, median score, evidence/health warnings, history and optimization advice clearly? Evaluate Bongbetic identity, decorative themes and graphs alongside keyboard/mouse parity, focus/scroll behavior, terminal resizing, color/Unicode/accessibility fallbacks, low-overhead measurement windows and recovery after interruption.
Use the prototype skill and obtain live human reactions. This is a disposable design artifact, not production implementation; link the artifact and record the interaction decision.
Resolution: Human feedback was “keep as is.” Retain all three layouts, with Mission Control (A) as the default and Guided Run (B) and Run Ledger (C) available as alternatives. No changes requested.
Prototype source and run instructions: prototype README. The prototype uses simulated data and makes no host changes.